The Free Cities of Mare-Civitas - Faction
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The Free Cities of Mare-Civitas
Before the age of gunpowder, before the age of sail, the Holy Rodentian Empire spanned from the Mare Civitas north to the Axonian Channel, and far east to the mountains of Chugoku. In the days before the decline of the Corelingian Dynasty, Charles de Mange, King of the Shrews, refused to favor one son over another in their dispute for the throne. Instead he split the kingdom amongst them. His eldest son, Lowther would follow in this fashion, splitting his own kingdom amongst his children. These lands, along the coast of the Mare Civitas, and the islands off the shore are now numerous independent city-states. Despite the many times these small countries squabble amongst themselves, their common lineage ties them together in times of strife.
Today the Merchant mice thrive on trade and colonization with their armada of warships and merchant marine vessels, controlling the world's waterways. Their masterful weapons designs have protected them both from attacks by sea and by land, their island and coastal fortresses neigh impregnable. Allied with the Capybara of Vespuccia, the city-states stand unified against outside threats.
Faction Highlights
* Mercenari - The amassed fortunes of the merchantmice allows them to take more mercenaries than other factions. Additionally they can spend food like gold to pay for these mercenaries.
* Heavy Weapons - Chipmunk engineers have created devastating weapons feared by potential invaders.
* Leaping Lancers - Though most troops of Civitas are lightly armored conscripts, the Mice Lancers are the pride of the Free Cities, striking from the sky.
Faction Summary
The Free Cities rely mostly on low cost, high count troops to protect their borders, However their army selection is much more diverse with the choice to take more mercenaries than other factions.
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Factions | Miniatures





